Tuesday, April 12, 2016

Mousepad Mockups

Here are two screenshots of mousepad mockup gifts for my two sisters' birthday coming up using a custom mockup file I created.

Giraffe Mousepad - Mockup
Owl Mousepad - Mokcup

This is the base mockup file I created. All you need to do is open up the smart object (highlighted) and make any changes you wish to see on the mousepad within it.  

Mockup File Screenshot
You can download the mockup file here.


Wednesday, March 23, 2016

Ohm - Mockup Gallery - 2013


Business Cards
A school project for Digital Imaging, I was tasked to create a pseudo brand and make advertisements for a service or product. I created a brand called "Ohm", which specializes in quality audio devices with special attention to modern metro design standards. 

Here are some mockup images of the brand.
Magazine Advertisement
Poster Advertisement

UI - Awesomenauts Select Screen


Working on a redesign of the character select screen from a game called Awesomenauts. I decided to use Unreal Engine 4 (UE4) to challenge myself as well as being one of the industry standards. 


Above is a gif of the Character Select Menu after a few weeks of work. I'll be blogging more about some of the finer details as well.


Here's some older pictures of the concept and work in progress shots.
Main Character Select Screen

Character Info Menu
Character Info Menu
Edited Background
Basic Layout
Rough Draft
Concept - Character Info
Concept - Character Select


Friday, October 3, 2014

Assassin Character Sculpt - Zbrush - 2012



This is an assassin character sculpt I did as a final project in the Modeling II course at Richland College. I must have spent 200+ hours on this sculpt, a lot of that time was spent on the clothes (specifically the collar on the neck and the collar on the boots >.<) After working on this sculpt, I came to really appreciate the setup of a proper sub-division workflow in Zbrush, as I didn't set it up when I started so my poor computer was struggling the whole way through with just a few levels of very high sub levels. 

I'd like to thank Rupid79* for the concept art of this character which he owns all the rights too.
*(link to CG Hub permanently broken)





Thursday, October 2, 2014

Male Sculpting Study - Zbrush - 2012


This is my first full human body sculpt that I did for my old Modeling II class. This was extremely challenging for me, as I had barely even drawn full bodies before. Looking back I wish I had spent more time drawing in 2D before heading into the 3D realm but whatever I lacked in preparation I made up for in sheer effort and hundreds of hours. I think this project took me around 100 hours or so to complete over around a 2 month span.