Friday, October 3, 2014

Assassin Character Sculpt - Zbrush - 2012



This is an assassin character sculpt I did as a final project in the Modeling II course at Richland College. I must have spent 200+ hours on this sculpt, a lot of that time was spent on the clothes (specifically the collar on the neck and the collar on the boots >.<) After working on this sculpt, I came to really appreciate the setup of a proper sub-division workflow in Zbrush, as I didn't set it up when I started so my poor computer was struggling the whole way through with just a few levels of very high sub levels. 

I'd like to thank Rupid79* for the concept art of this character which he owns all the rights too.
*(link to CG Hub permanently broken)





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