Thursday, October 2, 2014

3-Point Defense - UDK - 2012




This is a 3-point defense level that I made for a level design course in which the aggressor team (Red) is charged to overtake the defending team's (Blue) base and destroy the power unit. 
Infiltrate - The first stage Red must hit 3 buttons located around the outside area within 15 seconds from each other in order to open the first gate into the barrier control room.

Barrier Grid - The room that opens after the base is Infiltrated is essentially a "Tug of War" area between the two teams. Whenever any player is in the room, it starts filling a bar towards that player's team but if an enemy is in the room, it cancels that player out. Naturally, players must kill each other and gain control of the room in the favor in order to advance forward or backward a step.

Power Unit - The final area in which Red team must destroy Blue team's Power Unit/Core. The core has a lot of health so it will take some serious fire power to take out, giving the Blue team a chance to push Red back long enough to survive.





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